-
Silver-Tongued and Sundry: Exploring Intersectional Pronouns with ChatGPT
Reviewed
Takao Fujii, Katie Seaborn, Madeleine Steeds
ACM CHI Conference on Human Factors in Computing Systems
2024.5
-
Deceptive, Disruptive, No Big Deal: Japanese People React to Simulated Dark Commercial Patterns
Reviewed
Katie Seaborn, Tatsuya Itagaki, Mizuki Watanabe, Yijia Wang, Ping Geng, Takao Fujii, Yuto Mandai, Miu Kojima, Suzuka Yoshida
ACM CHI Conference on Human Factors in Computing Systems
2024.5
-
Play Across Boundaries: Exploring Cross-Cultural Maldaimonic Game Experiences
Reviewed
Katie Seaborn, Satoru Iseya, Shun Hidaka, Sota Kobuki, Shruti Chandra
ACM CHI Conference on Human Factors in Computing Systems
2024.5
-
Qualitative Approaches to Voice UX
Reviewed
Katie Seaborn, Jacqueline Urakami, Peter Pennefather, Norihisa P. Miyake
ACM Computing Surveys
2024.4
-
Cross-Cultural Validation of Partner Models for Voice User Interfaces
Reviewed
Katie Seaborn, Iona Gessinger, Suzuka Yoshida, Benjamin R. Cowan, Philip R. Doyle
CUI '24: ACM Conversational User Interfaces 2024
2024
-
Not Only WEIRD but “Uncanny”? A Systematic Review of Diversity in Human–Robot Interaction Research
Reviewed
Katie Seaborn, Giulia Barbareschi, Shruti Chandra
International Journal of Social Robotics
15
(
11
)
1841
-
1870
2023.11
-
Kawaii Game Vocalics: A Preliminary Model
Reviewed
Katie Seaborn, Katja Rogers, Somang Nam, Miu Kojima
CHI PLAY 2023 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
abs/2310.04731
202
-
208
2023.10
-
Can Voice Assistants Sound Cute? Towards a Model of Kawaii Vocalics
Reviewed
Katie Seaborn, Somang Nam, Julia Keckeis, Tatsuya Itagaki
ACM CHI Conference on Human Factors in Computing Systems
2023.4
-
Linguistic Dead-Ends and Alphabet Soup: Finding Dark Patterns in Japanese Apps
Reviewed
Shun Hidaka, Sota Kobuki, Mizuki Watanabe, Katie Seaborn
ACM CHI Conference on Human Factors in Computing Systems
2023.4
-
Nonverbal Cues in Human-Robot Interaction: A Communication Studies Perspective
Reviewed
Jacqueline Urakami, Katie Seaborn
ACM Transactions on Human-Robot Interaction
12
(
2
)
2023.3
-
Exoskeleton for the Mind: Exploring Strategies Against Misinformation with a Metacognitive Agent
Reviewed
Yeongdae Kim, Takane Ueno, Katie Seaborn, Hiroki Oura, Jacqueline Urakami, Yuto Sawa
Augmented Human (AHs)
209
-
220
2023.3
-
Voice Over Body? Older Adults’ Reactions to Robot and Voice Assistant Facilitators of Group Conversation
Reviewed
Katie Seaborn, Takuya Sekiguchi, Seiki Tokunaga, Norihisa P. Miyake, Mihoko Otake-Matsuura
International Journal of Social Robotics
15
(
2
)
143
-
163
2022.11
-
Trust in Human-AI Interaction: Scoping Out Models, Measures, and Methods
Reviewed
Takane Ueno, Yuto Sawa, Yeongdae Kim, Jacqueline Urakami, Hiroki Oura, Katie Seaborn
ACM CHI Conference on Human Factors in Computing Systems
2022
-
What Pronouns for Pepper? A Critical Review of Gender/ing in Research.
Reviewed
Katie Seaborn, Alexa Frank
ACM CHI Conference on Human Factors in Computing Systems
2022
-
Neither "Hear" Nor "Their": Interrogating Gender Neutrality in Robots.
Reviewed
Katie Seaborn, Peter Pennefather
HRI
2022-March
1030
-
1034
2022
-
Measuring Voice UX Quantitatively: A Rapid Review
Reviewed
Katie Seaborn, Jacqueline Urakami
CHI '21: CHI Conference on Human Factors in Computing Systems
2021
-
Voice in human-agent interaction: A survey
Seaborn, K., Miyake, N.P., Pennefather, P., Otake-Matsuura, M.
ACM Computing Surveys
54
(
4
)
81
-
43
2021
-
Eudaimonia and Hedonia in the Design and Evaluation of a Cooperative Game for Psychosocial Well-Being
Reviewed
Seaborn, K., Pennefather, P., Fels, D.I.
Human-Computer Interaction
35
(
4
)
289
-
337
2020
-
Intergenerational shared action games for promoting empathy between Japanese youth and elders
Reviewed
Katie Seaborn, Nina Ikea Lee, Marla Narazani, Atsushi Hiyama
2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII)
1
-
7
2019
-
Accessible Play in Everyday Spaces: Mixed Reality Gaming for Adult Powered Chair Users
Reviewed
Katie Seaborn, Jamal Edey, Gregory Dolinar, Margot Whitfield, Paula Gardner, Carmen Branje, Deborah I. Fels
ACM Transactions on Computer-Human Interaction
23
(
2
)
12
-
28
2016.5
-
Powered to play: A mixed reality game for people driving powered chairs
Reviewed
Jamal K. Edey, Katie Seaborn, Carmen Branje, Deborah I. Fels
Conference Proceedings - 2014 IEEE Games, Media, Entertainment Conference, IEEE GEM 2014
1
-
8
2015.2
-
Gamification in theory and action: A survey
Reviewed
Seaborn, K., Fels, D.I.
International Journal of Human Computer Studies
74
14
-
31
2015
-
First Contact with Dark Patterns and Deceptive Designs in Chinese and Japanese Free-to-Play Mobile Games
Gloria Xiaodan Zhang, Yijia Wang, Taro Leo Nakajima, Katie Seaborn
Proceedings of the ACM on Human-Computer Interaction
2025.10
-
My Body, My Exoskeleton: Co-Designing Intersectional Visions of Robotic Augmentations through Drawings
Katie Seaborn, Eduard Fosch-Villaronga, Anton Fedosov, Ge Rikaku Li
International Journal of Social Robotics
2025.10
-
The Voice Experience Inventory (VOXI): Validating a consensus-driven instrument for measuring user impressions of computer voice
Katie Seaborn, Maximilian Altmeyer, Ge “Rikaku” Li, Bonhee Ku, Sota Kobuki, Jacqueline Urakami
International Journal of Human-Computer Studies
2025.9
-
Social Identity in Human-Agent Interaction: A Primer
Katie Seaborn
ACM Transactions on Human-Robot Interaction
2025.8
-
ChatGPT and me: First-time and experienced users’ perceptions of ChatGPT's communicative ability as a dialogue partner
Gessinger, I., Seaborn, K., Steeds, M., Cowan, B.R.
International Journal of Human Computer Studies
194
2025
-
Super Kawaii Vocalics: Amplifying the "Cute" Factor in Computer Voice.
Yuto Mandai, Katie Seaborn, Tomoyasu Nakano, Xin Sun 0016, Yijia Wang 0001, Jun Kato 0001
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems(CHI)
999
-
19
2025
-
Inter(sectional) Alia(s): Ambiguity in Voice Agent Identity via Intersectional Japanese Self-Referents.
Takao Fujii, Katie Seaborn, Madeleine Steeds, Jun Kato 0001
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems(CHI)
572
-
18
2025
-
Quality and representativeness of research online with Yahoo! Crowdsourcing
Seaborn, K., Nakamura, S.
Frontiers in Psychology
16
2025
-
From "Made In" to Mukokuseki: Exploring the Visual Perception of National Identity in Robots
Reviewed
International coauthorship
International journal
Katie Seaborn, Haruki Kotani, Peter Pennefather
ACM Transactions on Human-Robot Interaction
2024.8
-
Mobilizing Research and Regulatory Action on Dark Patterns and Deceptive Design Practices
Reviewed
Colin M. Gray, Johanna T. Gunawan, René Schäfer, Nataliia Bielova, Lorena Sanchez Chamorro, Katie Seaborn, Thomas Mildner, Hauke Sandhaus
ACM CHI Conference on Human Factors in Computing Systems
2024.5
-
Theorizing Deception: A Scoping Review of Theory in Research on Dark Patterns and Deceptive Design
Reviewed
Weichen Joe Chang, Katie Seaborn, Andrew A. Adams
ACM CHI Conference on Human Factors in Computing Systems
2024.5
-
Kawaii Computing: Scoping Out the Japanese Notion of Cute in User Experiences with Interactive Systems
Reviewed
Yijia Wang, Katie Seaborn
ACM CHI Conference on Human Factors in Computing Systems
2024.5
-
No Joke: An Embodied Conversational Agent Greeting Older Adults with Humour or a Smile Unrelated to Initial Acceptance
Reviewed
Ge Rikaku Li, Katie Seaborn
ACM CHI Conference on Human Factors in Computing Systems
2024.5
-
Coimagining the Future of Voice Assistants with Cultural Sensitivity
Reviewed
Katie Seaborn, Yuto Sawa, Mizuki Watanabe
Human Behavior and Emerging Technologies
2024
2024
-
Interdisciplinary Approaches in Human-Agent Interaction
Reviewed
Lucas Morillo-Mendez, Laetitia Tanqueray, Samantha Stedtler, Katie Seaborn
ACM International Conference Proceeding Series
504
-
506
2023.12
-
Link, User-Centred Designer: Game Characters as Transcendent Models
Reviewed
Katie Seaborn
CHI PLAY 2023 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
238
-
240
2023.10
-
Meaningful Play and Malicious Delight: Exploring Maldaimonic Game UX
Reviewed
Katie Seaborn, Satoru Iseya
CHI PLAY 2023 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
174
-
180
2023.10
-
From the Perspectives on Play Chairs
Katie Seaborn, Zhuying Li
CHI PLAY 2023 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
V
-
VI
2023.10
-
Super Synthesis Pros., or Why CHI PLAY Needs Research Synthesis
Katie Seaborn
CHI PLAY 2023 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
235
-
237
2023.10
-
Aromanoidics: Towards a framework of robotic scents
Reviewed
Shun Hidaka, Sota Kobuki, Katie Seaborn, Gentiane Venture
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication: Late-Breaking Work (RO-MAN '23 LBR)
2023.8
-
Right for the Job or Opposites Attract? Exploring Cross-Generational User Experiences with "Younger" and "Older" Voice Assistants
Reviewed
Yuto Sawa, Julia Keckeis, Katie Seaborn
DIS 2023 Companion: Companion Publication of the 2023 ACM Designing Interactive Systems Conference
160
-
163
2023.7
-
The Systematic Review-lution: A Manifesto to Promote Rigour and Inclusivity in Research Synthesis
Reviewed
Katja Rogers, Katie Seaborn
ACM CHI Conference on Human Factors in Computing Systems
2023.4
-
Trust and Reliance in Consensus-Based Explanations from an Anti-Misinformation Agent
Reviewed
Takane Ueno, Yeongdae Kim, Hiroki Oura, Katie Seaborn
ACM CHI Conference on Human Factors in Computing Systems
2023.4
-
Transcending the "Male Code": Implicit Masculine Biases in NLP Contexts
Reviewed
Katie Seaborn, Shruti Chandra, Thibault Fabre
ACM CHI Conference on Human Factors in Computing Systems
2023.4
-
Interacting with Masculinities: A Scoping Review
Reviewed
Katie Seaborn
ACM CHI Conference on Human Factors in Computing Systems
2023.4
-
"I'm" Lost in Translation: Pronoun Missteps in Crowdsourced Data Sets
Reviewed
Katie Seaborn, Yeongdae Kim
ACM CHI Conference on Human Factors in Computing Systems
2023.4
-
Dis/Immersion in Mindfulness Meditation with a Wandering Voice Assistant
Reviewed
Bonhee Ku, Tatsuya Itagaki, Katie Seaborn
ACM CHI Conference on Human Factors in Computing Systems
2023.4
-
Wizundry: A Cooperative Wizard of Oz Platform for Simulating Future Speech-based Interfaces with Multiple Wizards
Reviewed
Siying Hu, Hen Chen Yen, Ziwei Yu, Mingjian Zhao, Katie Seaborn, Can Liu
Proceedings of the ACM on Human-Computer Interaction
7
(
CSCW1
)
1
-
34
2023.4
-
Inclusive HRI II: Equity and Diversity in Design, Application, Methods, and Community
Reviewed
Ana Tanevska, Shruti Chandra, Giulia Barbareschi, Amy Eguchi, Zhao Han, Raj Korpan, Anastasia K. Ostrowski, Giulia Perugia, Sindhu Ravindranath, Katie Seaborn, Katie Winkle
ACM/IEEE International Conference on Human-Robot Interaction (HRI)
956
-
958
2023.3
-
Can a gender-ambiguous voice reduce gender stereotypes in human-robot interactions?
Reviewed
Ilaria Torre, Erik Lagerstedt, Nathaniel Dennler, Katie Seaborn, Iolanda Leite, Eva Szekely
IEEE International Workshop on Robot and Human Communication, RO-MAN
106
-
112
2023
-
Robotic Backchanneling in Online Conversation Facilitation: A Cross-Generational Study
Reviewed
Sota Kobuki, Katie Seaborn, Seiki Tokunaga, Kosuke Fukumori, Shun Hidaka, Kazuhiro Tamura, Koji Inoue, Tatsuya Kawahara, Mihoko Otake-Mastuura
IEEE International Workshop on Robot and Human Communication, RO-MAN
71
-
76
2023
-
Diversity not discussed: Centring overlooked factors of inclusion within human-robot interaction
Reviewed
Katie Seaborn
Inclusive HRI II: Workshop on Equity and Diversity in Design, Application, Methods, and Community (DEI) at HRI
2023
-
A meta-review of psychological resilience during COVID-19
Reviewed
Katie Seaborn, Kailyn Henderson, Jacek Gwizdka, Mark Chignell
npj Mental Health Research
2022.7
-
Localizing the Ambivalent Ageism Scale for Japan
Reviewed
Yuto Sawa, Katie Seaborn
The 8th Asian Conference on Aging & Gerontology 2022: Official Conference Proceedings
33
-
36
2022
-
Finding Strategies Against Misinformation in Social Media: A Qualitative Study
Reviewed
Jacqueline Urakami, Yeongdae Kim, Hiroki Oura, Katie Seaborn
ACM CHI Conference on Human Factors in Computing Systems
2022
-
Exploring Gender-Expansive Categorization Options for Robots
Reviewed
Katie Seaborn, Peter Pennefather, Haruki Kotani
ACM CHI Conference on Human Factors in Computing Systems
2022
-
From identified to self-identifying: Social Identity Theory for socially embodied artificial agents
Reviewed
Katie Seaborn
Proceedings of the IEEE/ACM HRI 2022 Workshop on Robo-Indentity 2
2022
-
Gender Neutrality in Robots: An Open Living Review Framework
Reviewed
Katie Seaborn, Peter Pennefather
HRI
634
-
638
2022
-
Robots Using "Aizuchi" in Online Group Conversation
Reviewed
Sota Kobuki, Katie Seaborn, Seiki Tokunaga, Kosuke Fukumori, Shun Hidaka, Kazuhiro Tamura, Koji Inoue, Tatsuya Kawahara, Mihoko Otake-Mastuura
40
2022
-
CHI Extended Abstracts - Measuring Voice UX Quantitatively: A Rapid Review: Measuring Voice UX Quantitatively.
Katie Seaborn, Jacqueline Urakami
2021.6
-
Crossing the Tepper Line: An Emerging Ontology for Describing the Dynamic Sociality of Embodied AI
Reviewed
Katie Seaborn, Peter Pennefather, Norihisa P. Miyake, Mihoko Otake-Matsuura
ACM CHI Conference on Human Factors in Computing Systems
2021
-
Psychological resilience during COVID-19: A meta-review protocol
Reviewed
Seaborn, K., Chignell, M., Gwizdka, J.
BMJ Open
11
(
6
)
2021
-
Removing gamification: A research agenda
Reviewed
Katie Seaborn
CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
2021
-
Socially Embodied AI: A Framework for Recognizing the Dynamic Sociality of Artificial Agents Within and Beyond Healthcare (Preprint)
Katie Seaborn, Norihisa P. Miyake, Peter Pennefather, Mihoko Otake-Matsuura
2020.3
-
Perceptual simultaneity and its modulation during EMG-triggered motion induction with electrical muscle stimulation
Reviewed
Matsubara, S., Wakisaka, S., Aoyama, K., Seaborn, K., Hiyama, A., Inami, M.
PLoS ONE
15
(
8 August
)
e0236497
-
e0236497
2020
-
Scaling Up to Tackle Low Levels of Urban Food Waste Recycling
Reviewed
Katie Seaborn, Johanna Mähönen, Yvonne Rogers
DIS '20: Designing Interactive Systems Conference 2020
1327
-
1340
2020
-
Fostering Empathy for Computer Agents through Synchronized Movements
Reviewed
Eda Naohiro, Seaborn Katie, Matsubara Seito, Sakuma Ken, Hiyama Atsushi, Inami Masahiko
Proceedings of the Annual Conference of JSAI
JSAI2019
2O4J701
-
2O4J701
2019
-
MagniFinger: Fingertip probe microscope with direct micro movements
Reviewed
Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Katie Seaborn, Atsushi Hiyama, Masahiko Inami
Proceedings of the 10th Augmented Human International Conference 2019 (AHs)
32
-
7
2019
-
Exploring Perspective Dependency in a Shared Body with Virtual Supernumerary Robotic Arms
Reviewed
Ryo Takizawa, Adrien Verhulst, Katie Seaborn, Masaaki Fukuoka, Atsushi Hiyama, Michiteru Kitazaki, Masahiko Inami, Maki Sugimoto
2019 IEEE INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND VIRTUAL REALITY (AIVR)
25
-
32
2019
-
Parasitic Body: Exploring Perspective Dependency in a Shared Body with a Third Arm
Reviewed
Ryo Takizawa, Adrien Verhulst, Katie Seaborn, Masaaki Fukuoka, Atsushi Hiyama, Michiteru Kitazaki, Masahiko Inami, Maki Sugimoto
2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR)
1175
-
1176
2019
-
Cognitive training for older adults with a dialogue-based, robot-facilitated storytelling system
Reviewed
Tokunaga, S., Seaborn, K., Tamura, K., Otake-Matsuura, M.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
11869 LNCS
405
-
409
2019
-
Pinsight: A novel way of creating and sharing digital content through 'Things' in the wild
Reviewed
Can Liu, Ben Bengler, Danilo Di Cuia, Katie Seaborn, Giovanna Nunes Vilaza, Sarah Gallacher, Licia Capra, Yvonne Rogers
DIS 2018 - Proceedings of the 2018 Designing Interactive Systems Conference
1169
-
1182
2018.6
-
Evaluating a smartphone-based social participation app for the elderly
Reviewed
Lee, N., Seaborn, K., Hiyama, A., Inami, M., Hirose, M.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
10926 LNCS
505
-
517
2018
-
Design and Evaluation of a Shared Action Game for Empathy
Katie Seaborn, Nina Lee, Marla Narazani, Chien-Hsu Chen, Atsushi Hiyama, Masahiko Inami
Proceedings of the 23rd Annual Conference of the Virtual Reality Society in Japan
2018
-
StepSync: Wearable skill transfer system for real-time foot-based interaction
Marla Narazani, Katie Seaborn, Atsushi Hiyama, Masahiko Inami
Proceedings of the 23rd Annual Conference of the Virtual Reality Society in Japan
2018
-
Gamifying the media classroom: Instructor perspectives and the multidimensional impact of gamification on student engagement
Reviewed
Seaborn, K., Fels, D.I., Bajko, R., Hodson, J.
International Journal of Game-Based Learning
7
(
4
)
22
-
49
2017
-
Edugamifying Media Studies: Student Engagement, Enjoyment, and Interest in Two Multimedia and So-cial Media Undergraduate Classrooms
Reviewed
Robert Bajko, Jaigris Hodson, Katie Seaborn, Pamela Livingstone, Deborah I. Fels
Information Systems Education Journal
2016.11
-
Evaluating hedonic and eudaimonic motives in human-computer interaction
Reviewed
Katie Seaborn
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
9735
494
-
500
2016
-
Framework Synthesis for Guiding Design of a Personal Record of Eudaimonic Flourishing and Enhanced Resilience (PREFER) for people with complex chronic conditions
Peter Pennefather, Katie Seaborn, Deborah I. Fels
Proceedings of the Annual Meeting of the Society for Social Neuroscience 2016
2016
-
Usability and safety of a HUD during powered chair navigation: A pilot study
Reviewed
Seaborn, K., Satoh, Y., Fels, D.I.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
9739
628
-
638
2016
-
Eudaimonic flourishment through healthcare system participation in annotating electronic health records
Peter Pennefather, West Suhanic, Katie Seaborn, Deborah I Fels
2016
-
"Learn what we’re going through": Attitudes of older powered chair users towards mixed reality games that involve power mobility
Reviewed
Seaborn, K., Pennefather, P., Fels, D.I.
Universal Access in the Information Society
15
(
4
)
699
-
711
2016
-
A cooperative game for older powered chair users and their friends and family
Reviewed
Katie Seaborn, Peter Pennefather, Deborah I. Fels
2015 IEEE Games Entertainment Media Conference (GEM)
1
-
4
2015
-
Guilds, die rolls, and leaderboards: Gamification of two undergraduate multimedia and social media courses
Reviewed
Robert Bajko, Jaigris Hodson, Katie Seaborn, Pamela Livingstone, Deborah Fels
Proceedings of the EDSIG Conference
2015
-
Eudaimonia in Human Factors Research and Practice Foundations and Conceptual Framework Applied to Older Adult Populations
Reviewed
Katie Seaborn, Peter Pennefather, Deborah I. Fels
PROCEEDINGS OF THE 1ST INTERNATIONAL CONFERENCE ON INFORMATION AND COMMUNICATION TECHNOLOGIES FOR AGEING WELL AND E-HEALTH (ICT4AGEINGWELL)
313
-
318
2015
-
Reimagining leaderboards: Towards gamifying competency models through social game mechanics
Reviewed
Katie Seaborn, Peter Pennefather, Deborah I. Fels
ACM International Conference Proceeding Series (Gamification '13)
107
-
110
2013
-
Towards a Semiotics of Visual Texture in Touch-Based Interaction
Reviewed
Katie Seaborn
Semiotics
2012
-
Gauntlet Guide: Designing a wearable vibrotactile feedforward display for novice gameplay
Reviewed
Katie Seaborn, Alissa N. Antle
Proceedings of GRAND Annual Conference
2011
-
Programming, PWNed: Using Digital Game Development to Enhance Learners' Competency and Self-Efficacy in a High School Computing Science Course
Reviewed
Katie Seaborn, Magy Self El-Nasr, David Milam, Darren Yung
SIGCSE 12: Proceedings of the 43rd ACM Technical Symposium on Computer Science Education
93
-
98
2011
-
Futura: Design for collaborative learning and game play on a multi-touch digital tabletop
Reviewed
Alissa N. Antle, Allen Bevans, Theresa Jean Tanenbaum, Katie Seaborn, Sijie Wang
Proceedings of the 5th International Conference on Tangible Embedded and Embodied Interaction, TEI'11
93
-
100
2011
-
Balancing act: Enabling public engagement with sustainability issues through a multi-touch tabletop collaborative game
Reviewed
Antle, A.N, Tanenbaum, T.J, Bevans, A, Seaborn, K, Wang, S
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
6947 LNCS
(
PART 2
)
194
-
211
2011
-
Designing a wearable vibrotactile feedforward wrist display for novice gameplay
Reviewed
Seaborn, K., Antle, A.N.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
6972 LNCS
379
-
382
2011
-
Futura: Designing multi-touch tabletop games for sustainability
Reviewed
Theresa Jean Tanenbaum, Alissa N Antle, Katie Seaborn, Karen Tanenbaum, Allen Bevans, Sijie Wang
GRAND Annual Conference 2010
93
-
100
2010
-
Futura: A case study in the design of an educational multi-touch tabletop game
Reviewed
Theresa Jean Tanenbaum, Alissa Antle, Katie Seaborn, Karen Tanenbaum, Allen Bevans, Sijie Wang
Proceedings of Games, Learning and Society Conference
6
97
-
104
2010
-
Exploring the interplay of visual and haptic modalities in a pattern-matching task
Reviewed
Katie Seaborn, Bernhard E. Riecke, Alissa N. Antle
HAVE 2010 - 2010 IEEE International Symposium on Haptic Audio-Visual Environments and Games, Proceedings
61
-
66
2010
-
The Tiresias effect: Feedforward using light versus temperature in a tangible user interface
Reviewed
Katie Seaborn, Alissa N. Antle
ACM CHI Conference on Human Factors in Computing Systems
3427
-
3432
2010